Unity Bridge
Enables bidirectional communication between Unity and LLMs, allowing programmatic control of Unity Editor features including asset management, scene control,...
🛡️ AgentReady threat assessment
MAESTRO 7-layer threat model + OWASP AIVSS risk score for Unity Bridge, derived from its capabilities.
These scores are auto-generated from public information (the agent's own listing, docs, and repository) using the canonical OWASP AIVSS formula and the MAESTRO framework — an estimate for guidance, not a penetration test, audit, or certification. See the scoring methodology. Are you the vendor? Factual corrections are free.
Overview
MCP bridge that connects an agent to the Unity Editor, letting it create/modify GameObjects, edit scripts, manage assets, and control the editor via prompts. It can run editor operations and write scripts, a local project-modification surface.
Key features
- Create/modify GameObjects
- Edit C# scripts
- Manage assets and scenes
Use cases
- AI-assisted game development
- Automated scene setup