Unreal-MCP
MCP connecting AI agents to Unreal Engine 5.7 editor and runtime via a C++ plugin plus .NET sidecar.
🛡️ AgentReady threat assessment
MAESTRO 7-layer threat model + OWASP AIVSS risk score for Unreal-MCP, derived from its capabilities.
These scores are auto-generated from public information (the agent's own listing, docs, and repository) using the canonical OWASP AIVSS formula and the MAESTRO framework — an estimate for guidance, not a penetration test, audit, or certification. See the scoring methodology. Are you the vendor? Factual corrections are free.
Overview
Unreal-MCP connects AI agents to Unreal Engine 5.7's editor and runtime through a C++ plugin and a .NET sidecar. Security surface: it exposes a configurable tool set over local or cloud connection modes with a token, so the auth option and enabled tools determine how much of the engine an agent can control.
Key features
- Unreal Engine 5.7 editor/runtime control
- C++ plugin + .NET sidecar
- Configurable tool set
- Local/cloud modes with token auth
Use cases
- AI-assisted Unreal development
- Automate level and asset work in Unreal