unity-editor-toolkit
Real-time Unity Editor control via WebSocket with SQLite persistence and 86 commands.
🛡️ AgentReady threat assessment
MAESTRO 7-layer threat model + OWASP AIVSS risk score for unity-editor-toolkit, derived from its capabilities.
These scores are auto-generated from public information (the agent's own listing, docs, and repository) using the canonical OWASP AIVSS formula and the MAESTRO framework — an estimate for guidance, not a penetration test, audit, or certification. See the scoring methodology — every score is re-derived by the same automated method as an agent's public evidence changes.
Overview
An experimental Claude Code plugin that controls the Unity Editor in real time over WebSocket, with SQLite-backed GUID persistence, version checks, and 86 commands (Unity 2020.3–Unity 6+). It connects to a live Unity Editor and issues editor-modifying commands, a substantial local-control surface.
Key features and capabilities
- Real-time Unity Editor control
- 86 WebSocket commands
- SQLite GUID persistence
Use cases
- Automate Unity Editor tasks
- Script scene/asset changes live